Edge

Descripción

 Frequency: 13 Editions per year.

The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.

Acceso ilimitado a esta y a más de 299 publicaciones por una mínima cuota mensual.



Edición actual

Edición No. 397

18 de abril de 2024

  • Coming In To Land. Derek Yu and company are finally about to release retro compendium UFO 50. What took them so long?
  • Breakout. Atari tells us what the future looks like when you have one eye locked onto a glorious past.
  • Studio Profile. Irrational co-founder Jonathan Chey certainly won’t let the Void Bastards grind him down at Blue Manchu.

 

Edición anterior

Edición No. 396

21 de marzo de 2024

  • Sleeper Hit. Strapping in for a deep-space jaunt with Jump Over The Age’s muchanticipated Citizen Sleeper sequel.
  • Narrative Engine Jon Ingold reckons it’s time games adopted ‘yell don’t tell’ storytelling.
  • The Outer Limits. Alex Spencer becomes spy for a day in 007: Shadow Of Spectre.
 

 

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