Edge

Descripción

 Frequency: 13 Editions per year.

The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.

Acceso ilimitado a esta y a más de 308 publicaciones por una mínima cuota mensual.



Edición actual

Edición No. 394

25 de enero de 2024

  • Apocalypse Now Climate catastrophe meets the extraction shooter in Sharkmob’s thrillingly unpredictable Exoborne.
  • The Long Game. A rousing new perspective on a classic: why Capcom’s Resident Evil 4 remake is even better in VR.
  • Time Extend. The era of the plastic instrument may be over, yet Rock Band 4 continues its extended encore.

 

Edición anterior

Edición No. 393

28 de diciembre de 2023

  • Den Of Wolves. The future of the heist genre from the creator of payday.
  • Call Of The Wild. How GTFO dev 10 Chambers is applying a futuristic spin to the heist genre with Den Of Wolves.
  • The Making Of… Why Geometric Interactive’s Cocoon took six years to emerge from its development chrysalis.
  • Time Extend. Before Resi there was Alone In The Dark: reflections on the obstinate strangeness of Infogrames’ horror.

Ediciones históricas

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