Edge

Descripción

 Frequency: 13 Editions per year.

The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.

Acceso ilimitado a esta y a más de 308 publicaciones por una mínima cuota mensual.



Edición actual

Edición No. 395

22 de febrero de 2024

  • Bipedal To The Metal. Sumo Newcastle resurrects the spirit of The Running Man across the lethal arenas of DeathSprint 66.
  • Goal Oriented. How do game developers invent new sports? We join the strategists patrolling the sidelines to find out.
  • One City Block. Simulating an entire urban space was Warren Spector’s dream. Is it getting closer to reality?
  • The Making Of… How the last days of Miiverse inspired a tale of communal connection in Videoverse.

Edición anterior

Edición No. 394

25 de enero de 2024

  • Apocalypse Now Climate catastrophe meets the extraction shooter in Sharkmob’s thrillingly unpredictable Exoborne.
  • The Long Game. A rousing new perspective on a classic: why Capcom’s Resident Evil 4 remake is even better in VR.
  • Time Extend. The era of the plastic instrument may be over, yet Rock Band 4 continues its extended encore.

 

Ediciones históricas

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