Edge

Descripción

 Frequency: 13 Editions per year.

The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.

Acceso ilimitado a esta y a más de 308 publicaciones por una mínima cuota mensual.



Edición actual

Edición No. 374

14 de julio de 2022

  • A Plague Tale Requiem. Asobo's exquisite sequel leads our collection of 100 videogames to watch.
  • The E3 that wasn’t After a month of showcases, what conclusions can be drawn from the industry’s summer festivities?
  • Alternate Reality Adrian Hon considers the true advantages of a second screen.
  • The Making Of… How Eidos Montreal beat the MCU at its own game in Marvel’s Guardians Of The Galaxy.

Edición anterior

Edición No. 373

16 de junio de 2022

  • World exclusive. First ever review of Cuphead in The Delicious Last Course!
  • An interview for the Studio MDHR!!
  • Tigger Happy. Steven Poole on the cognitive panic and subtle satire of Mini Motorways’ cheerful dystopia.
  • Collected Works: John Romero. The master of Doom weighs up the fruits of nearly 40 years designing and coding games.

Ediciones históricas

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